So picking up where I left off I was off to level up my pokemon to level 20...
Starting off I caught a level 15 Sawk with a Great Ball in the Pinwheel Forest Outskirts. It's a fighting type that doesn't evolve so it's nickname is Dageki which is Japanese for Sawk. It starts out with the following moves: Leer, Bide, Focus Energy, and Double Kick (quick kicks the target twice in succession using both of it's feet). I lucked out and mine was already carrying a Black Belt when I caught it so it's moves are stronger and it's more determined (whatever that means?).
At level 19 Kokoromori can learn Imprison I don't like the move so I didn't learn it.
At this point I started fighting some of the trainers found inside of the PinWheel Forest (past the Outskirt like area) for some more experience points.
Nageki at level 13 can learn Seismic Toss which is a fighting type move that is where the target gets thrown with the power of gravity and inflicts damage equal to the user's level. So I made Nageki forget Bide and learn Seismic Toss. This move will be really useful since it does more damage the higher your pokemon's level is.
Dageki at level 17 can learn Low Sweep which is where the user attacks the target's legs (I guess lower half for legless...) quickly and reduces the target's speed stat. I choose to learn it and forget Bide.
I caught a level 15 Petilil which evolves into a Lilligant when exposed to a Sun Stone. So I nicknamed her Dredear which is Japanese for Lilligant. She started with the following moves: Growth, Sleep Powder (user throws it over the target in order to make the target fall asleep), Leech Seed (user plants it's seed into the target and absorbs life force from it healing itself and damaging the target every turn), Mega Drain (user absorbs a large amount of health from the target - of course this might end up being a small amount if it's not very effective).
At this point I've seen 26 pokemon according to the Professor in the PC machine thing and she wants me to go see her so back-tracking. Oh the fun....She gives you the TM False Swipe which can be used to teach your pokemon the move which is where the user uses a restrained attack that prevents the target from fainting. The target is at least left with 1 HP. Basically it can be used for making catching lower leveled pokemon easier. This might be useful later on but for now I'm not going to learn it.
Inside the PinWheel Forest if you go left like you are suppose to get past the first Team Plasma trainer and go left until you can go down to the left of that through some grass is an item. It is a Big Root. Well back to the PC so I can have Dredear hold it since it would up its HP-stealing move power (it's two main moves do this so Yay!).
Musharna at level 17 can learn Moonlight which is where the user uses moonlight to heal itself. The weather makes this moves effectiveness vary (basically it better be clear out or it won't be very effective). I'm not sure if the time of day effects it sense the moves says the user heals itself and is rather vague about how so I guess it would work during the day. I'll try to remember to find out what happens tomorrow since it's too late in day now (it's night time while I'm learning the move finally). I learned it regardless the technicalities because it heals itself cool and forgot how to Imprison (I really think that move stinks seriously).
I caught a Sewaddle at level 15 inside of Pinwheel Forest with a Great Ball. It evolves into a Swadloon and then into a Leavanny. The second evolution only occurs when High Friendship is reached though while leveling up. Regardless it's nickname is Hahakomori which is Japanese for Leavanny. She starts with the following moves: Tackle, String Shot (lowers the targets speed), Bug Bite (user bites the target and if the target was holding a berry the user of this move eats that berry and gains its effect), and Razor Leaf (the user launches sharp-edged leaves at the opposing team/target. Critical hits land more easily after the use of this move as well).
Ok past the second grunt well technically directly above it there is a weird ranger dude he will give you a Chesto Berry after the battle. Go to the left and there is a item just behind the fence from there. It is a Super potion. If you continue and go around the curves in a trunk on the left side of the path before going through the log is a Antidote. Oh if you approach the log a trainer jumps out of the trees at you... She scared me! O.O
At level 19 Musharna can learn Hypnosis which is where the user tries to hypnotically put the target to a deep sleep. I didn't learn it cuz I figure Yawn works good enough.
Ok jumping out trainer gives you a Chesto Berry after you beat her. Oh and before I forget I got a hidden item TinyMushroom, and Mooland decided to randomly PickUp (it's ability after all) a King's Rock so I gave it to Hahakomori to hold (she's kinda weak right now even though she's level 15 cuz she's a bug would figure....).
I caught a level 16 Venipede inside the PinWheel Forest with a Great Ball. It evolves into a Whirlipede then into a Scolipede, so his nickname is Pendror which is Japanese for Scolipede. He starts with the following moves: Poison Sting (stabs the target with a poisonous stinger might poison the target), Screech (lowers the target's defense harshly), Pursuit (attack that doubles in damage if the target is trying to switch out of battle), and Protect (enables the user to evade all attacks but the chance of the move failing rises if the move is used in succession or over and over again without another move in between).
As I finish for today for leveling eventually gets boring I learned poison doesn't affect pokemon outside of battle in this game like it does in the other ones, so YAY! :D